Digital Art Program That Will Let Me Use Touch Screen
When you await at beautiful digital art and compare it with the things you lot describe with a pencil, you tin feel astonished and belittled. If only you could beget a graphics tablet, you could be just as good! And if you already take a tablet, your thought is, "If only I could afford Photoshop! So many amazing things tin can be done with this software." And if you've got both a decent tablet and good software, yous're dreaming well-nigh the godlike Wacom Cintiq—the bigger, the better. But, until then, you're stuck. Y'all can't be any meliorate. And it'due south not your fault, it's all most money!
This is probably why there's a misconception that digital art isn't real art. Subsequently all, a real creative person needs to learn all these hard things, master pencils, brushes, color mixing, different kinds of pigment, and they can't just undo a mistake! And when they finish, their art is 1 of a kind, it exists physically, information technology'southward not just an assortment of digits that you lot can copy infinitely. At the same time, a digital "creative person" buys some expensive equipment and that'southward all—they can now produce outstanding art. That'due south cheating, isn't information technology?
If that'southward your point of view, keep on reading. If you've never tried digital art, y'all'll larn what information technology'southward about. If y'all take, but you lot're poor at it, I'll tell y'all why. In both cases I'll analyze the misconceptions that may have been bothering yous for a long time.
Sculpting, Drawing, Painting, Digital Fine art
There are lots of methods of recreating the real world in some small form. You can accept a soft mass and mold it. You can take something harder and sculpt information technology. You tin can make thin rows in sand to stand for the outlines of something. You can take a canvass of white paper and create smudges with a pocket-size fleck of charcoal. You can make blobs of colour to imitate patches of light and shadow. The weird thing is that we don't take a word for all these activities. Information technology'due south non actually "creating"—nosotros don't create a thing, we create an image of it. In the end, we tend to call it sculpting (for built forms) and drawing (for shapes on newspaper). People more familiar with fine art add another category to information technology, painting, to distinguish it from line-based works.
Not so long ago another category appeared—digital art. The computer has turned out to be a powerful tool for an artist. It provides a clean workspace, with the freedom to brand mistakes. It'south so powerful that traditional artists take started to look at information technology as some kind of unfair extension. One pen instead of a bunch of pencils with different softness, all the brushes that need to exist cleaned all the time, charcoal, ink and whatever you'd similar to use? One machine for every size, shape and material of sail, for every color and manner of blending? Everything neatly placed on your desk, with the option to relieve for after? A dream tool for lazy people!
Computers are also well known for their function of automating boring and fourth dimension-consuming processes. For example, you give it ten big numbers to multiply, and become a result without any effort on your side. In the aforementioned style yous tin create a castor (ane not similar to anything traditional) of a tree, and create a whole forest with simple clicks. Click, click, click—and there you are, every tree perfectly detailed. All in a matter of seconds. Desire to create a slope for the sky? No trouble—select white and blue, and it but creates itself. Did the character turn out to be too small? Don't worry, just scale it. Or utilize a special deform tool to change its shape without having to describe it once more. Everything without affecting the background—nosotros've got layers, after all. It's likewise easy. Too easy to be chosen art.
Hither'south the problem: a computer isn't an art tool. Information technology'due south non a substitute for a brush, or canvass. It's a set up of tools that lets you lot create an image of reality in the same format as photos. That's all. Does it brand the creation process more convenient? Yeah. Does information technology make information technology easy? No.
To empathize it, you need to get familiar with the concept of art media.
Traditional Media
Sculpting
In sculpting you lot utilise some solid cloth to create a 3D object, usually resembling something known from reality (or imagined reality, similar movies or books). These materials should be decumbent to some kind of crafting so that their form tin can be adapted. These are materials like:
- Clay
- Rock
- Metal
- Plastic
- Bone
- Wood
- Ice
- Glass
Drawing
In this method the result is made of lines that symbolize some course known from reality. It's characteristic that dry media are used—you need to brand the blending yourself with lines or a kind of dithering. Virtually any fabric tin be used for it, as long as it's practical with a pointed stick on a fabric that can go on it for a fourth dimension (paper, wood, or the homo body).
- Graphite
- Marker
- Ink
- Crayon
- Paint
- Pastel
Painting
In English, "painting" and "drawing" are oftentimes used as synonyms. However, a simple stardom can exist that we use sharp lines for drawings and blobs/patches of paint for paintings. Overall colors, light and shadow, and the shapes made by it are more important hither than clear outlines. Wet media are ordinarily used, and the blending tends to occur naturally. For painting we can use:
- Oil paint
- Acrylic paint
- Gouache
- Ink
- Tempera
- Watercolor
Digital Media
Digital media will be everything that has a digital consequence, that is, "in the form of digits". When you lot have a photo of your painting, it becomes digital too (of form, simply the photograph, not the concrete original). That's what links all digital creations—nothing more than. We notwithstanding can distinguish other categories here:
Sculpting
Digital sculpting is near creating 3D models of something known from reality with a software that provides tools for it. The models can be textured and colored, and presented in a light that resembles a realistic environment. Finished works tin be brought into a traditional form with a 3D printer.
Drawing
Digital drawing can be created with software that lets the user create dots of various diameter, which transform into lines. Additionally, other features tin exist used, like colors, erasers, and the transformation of drawn lines. Finished works tin can exist and then brought into the "real world" by printing.
Painting
Digital painting requires software that provides tools for creating patches of colour and for blending them. Painting programs are unremarkably a more advanced class of drawing software.
As you can meet, information technology'south non "sculpting, drawing, painting, digital art". What does it mean for the states?
Digital Art Isn't Easy...
Would y'all say traditional art is like shooting fish in a barrel? Probably not, because there are then many different categories hidden under this name. You can be great at sculpting, but weak at painting. And fifty-fifty these categories aren't and then simple as but "easy" or "difficult". Yous demand to get deeper: clay can't be compared to steel, and oil paintings are made with a totally different technique than watercolor ones. So it'southward not only the tool that makes the difference—you lot can use the aforementioned brush for different techniques.
It'due south the same with digital art. Yous get a set of tools, but they don't accept whatever technique assigned to them. What's more, the techniques of sculpting, drawing and painting are the same between traditional and digital media. Drawing a line on paper or dirt is no different than drawing a line with a stylus pen. The issue is created in a unlike format, but it doesn't change anything.
...Because Fine art Isn't Easy
If you think it is, take a look at my article most style—that's where I explained the divergence betwixt the mere action of drawing and drawing with fashion added. Creating an image that people volition recognize and react to in a sure way is an unbelievably complicated process. Talent can help you lot in the beginning, merely so information technology's all nigh gaining skills.
At that place are two forms of cartoon/painting/sculpting skill:
- Using the medium to create an outcome
- Using the medium to create an issue that people will recognize
Craft Skills
The kickoff class is about manual skills. Information technology'southward nearly holding the tool and using it. For example, in polymer clay sculpting it may exist nearly:
- Softening the clay in your hands
- Dividing it into smaller and bigger parts
- Creating assurance and snakes
- Cutting holes in it
- Sticking parts together
- Blending stuck parts with a finger or toothpick
- Not breaking the finished parts when working on the others
- Blistering the model at a proper temperature
What about drawing? What skills exercise y'all need to depict?
- Holding a pencil in your hand, so that precise move tin be achieved
- Pressing it to the paper
- Keeping the paper straight when drawing
- Sharpening the pencil when it stops responding properly
- Using various pressure levels (subtle strokes, defined strokes)
- Controlling the direction and flow of lines
Well, probably y'all've simply discovered you tin can depict! But allow'southward see what skills y'all need to draw digitally:
- Property a pen in your mitt, so that precise movement tin can be achieved
- Pressing it to the tablet
- Using various pressure levels (subtle strokes, defined strokes)
- Decision-making the management and flow of lines
- Coordinating movement of the pen and the cursor on the screen (in the example of non-screen tablets)
Surprise! Aren't they pretty similar? The only differences between them are associated with the features of the material used (paper, screen). Drawing lines, no thing where, is about the same skill! If you can't draw on paper, don't expect that a graphics tablet will alter anything. Information technology won't pb your hand, it won't make your lines clear, it won't requite you manner. Drawing a equus caballus digitally is no unlike than drawing a horse traditionally. It requires exactly the aforementioned skill—and this skill won't automatically show up when you buy a tablet!
Creative Skills
"I can hold a pencil, I can control my lines, but I can't draw a horse—why?" I'll tell you why, and listen carefully. The most detailed and realistic moving-picture show y'all tin can imagine is made of the same lines equally your drawings. The cognition of how to organize them to achieve this effect isn't really linked to the action of drawing.
Craft skill is knowing how to utilize proper words and grammar to write. Artistic skill is knowing how to exhale soul into these words and grammar. And soul itself has nothing to do with the manual skills. You lot tin have great artistic skills without ever touching the newspaper with a pencil. That's why good artists have no problem with switching amid different media—the soul stays the same while the technique is being changed.
To create something, you need to know how to create what you want (craft skills), and what you want to create (artistic skill). "A horse!" yous say. Just what is this "horse" you're talking about? A proficient exercise is to draw the object with words outset. This fashion you lot'll understand how little you know about it—and how would you draw a horse if you don't even know what information technology looks similar?
Let'due south imagine this is your clarification:
An animal with four long legs, hooves, a long cervix, long caput, long trunk, pointed ears, oval eyes, a mane on its neck, and a tail with long hair.
Anyone can recognize the animal from your description, simply information technology doesn't hateful y'all know what a horse looks similar! In your heed you lot can brand up a lot of things you don't really run into, but when you go to draw it, you'll need to answer these questions in detail:
- How long are these legs? Where are the joints placed? What direction do they bend in? What is their shape?
- How big are these hooves? What is their shape and texture? How are they attached to the legs?
- How long and broad is the neck? How is it curved? What muscles/tendons are visible under the skin?
- How long is the head? What is its exact shape? Where are the nostrils and oral fissure placed? How wide are the cheeks? Are there whatsoever anatomy details (tendons, veins?) visible under the peel?
- How long and wide is the trunk? How is information technology curved? At what points are the legs attached to it? What muscles are visible under the skin?
- How long are the ears? How exactly are they pointed? Where are they attached to the caput? What is the distance between them?
- How big are the eyes? Where are they placed? What are the pupils, eyelashes, and eyelids like?
- Where exactly is the mane placed? How long and fluffy is information technology? How large a part of the body does it cover?
- How long and fluffy is the tail?
I'chiliad sure you get the point at present. Discover that all this knowledge isn't in any way connected to manual skills. A tool—pencil, brush, whatever—is but a medium through which the data from your visual library tin be brought into the real world. That visual library—or database, every bit I like to call it—is being expanded every fourth dimension you lot make a witting effort to understand what something looks like and why. It doesn't have anything to practice with the tool you utilize. That existence said, you don't need a tablet to create a vast visual database.
Realism
Let'due south say you tin command the lines and yous know a lot well-nigh the topic you want to depict. What else stops you from being crawly? At that place's one more than thing nearly creating, and it'south called manner. By default, it's normally realism. To reach realism you need to gain some basic theory that may exist included in your visual database, only it's very hard to become that fashion:
- Perspective—drawing forms in 3D space
- Lite and shadow—mastering the bones mechanism our brain uses to recognize forms
- Colors—understanding the rules of seeing, mixing the colors, choosing the right palette to accomplish a coherent outcome
- Composition—understanding the relation between objects and the concept of focus expanse
Again, information technology has nothing to do with a graphics tablet. Sure, it's easier to do colors on the computer, where you've got an unlimited palette, only you tin can practice with a mouse—because practice is about understanding something, non about creating a masterpiece in result. That'southward the main problem for beginners—they tend to care for every picture they draw as a claiming that they can either win or lose. If you lot're one of them, stop. Distinguish refined pictures from studies, and don't testify the latter to anyone.
Exercise
Do is a key to achieving your goal. Even if your visual database is bursting at the seams, and you lot've read and captivated every tutorial virtually the theory of drawing, you still need to do if you want to master your tool of choice. There's no deviation between digital and traditional media hither. Every tool has a endless number of techniques information technology's good at, and yous demand to discover them yourself.
Is digital art easier to exercise? I know ane matter for sure: it'due south cheaper and cleaner. However, information technology's also less mobile—you lot demand to sit at your desk-bound, always in the aforementioned place (unless you lot take a Cintiq Companion, merely then it stops being cheap), while information technology's so much easier to accept a sketchbook to a forest or a museum. Plein air painting is also a great manner to practice colors and light—the skills you become here can easily be transferred to digital painting.
Equipment Doesn't Make the Artist
Let'southward say you already know information technology all. You just feel limited past all the tools you need to buy and main to accomplish the same effect you could get digitally with one stylus. Information technology's totally unfair, isn't it?
I hear you lot. While for traditional art y'all need a whole workshop to store all the heaps of tools, in digital fine art you simply need to buy a graphics tablet, a calculator and some proficient software to exist able to do anything, with any technique. As long as it's the only source of your frustration, that'southward OK. The problem appears when lack of money is your excuse for not being good artist—"I can't be as skillful as they all are, because I can't beget the equipment necessary for digital art." Is this really the reason for your poor skills?
Imagine the times when at that place were no computers and nobody even dreamed of digital painting. When the palette of bachelor pigments was limited, and the most beautiful, pure, and vibrant colors were very expensive. Nosotros've got two artists, 10 and Y. X is a nifty artist, only poor. Because he can't afford expensive pigments, he'southward developed a method for painting in a express palette. Y isn't very skillful at painting, but he's a prince and he's got all the pigments he could wish for. Whose paintings do you think wait ameliorate?
The moral of it is that X will be a good artist no matter what he uses, only Y relies on the almost advanced materials to polish. Y isn't a good artist—but his tools make him expect like 1. If you could cull, who would you rather be—a skilled artist with limited possibilities you lot tin make the best of, or a weak artist with equipment you're not able to utilise properly?
If you struggle with drawing traditionally, don't expect that a tablet will change anything. You lot should develop your craft skills and create a visual databasebefore reaching for more possibilities. If yous tin't use the possibilities you've got now, why would you expand them? If you can't drive a inexpensive car, a Lamborghini won't be any meliorate. Permit's see what excuses for your poor skills you can create.
Drawing With a Mouse Sucks
End using it, then! Nobody is forcing you into digital art. It'south as if you lot used a heavy rock to draw lines on sand and then complained about how hard information technology was. Simply... why would you lot do it? Either you decide it'due south non a good tool for digital art and end using it, or just make the best of what you have. Complaints won't make y'all meliorate.
And if you really want to apply your possibilities, why don't yous learn what a mouse is capable of? Or develop your own way to use a mouse efficiently, like this artist.
Drawing on My Tablet Is So Hard, and I Can't Afford Cintiq
That'southward a serious problem—with classic graphics tablets, there's a distance between the motion of your hand and the actual strokes. It tin can be quite unintuitive at the beginning, and some people never larn to feel comfy with information technology.
I'chiliad i of them. Seriously, I can't sign my artwork without trying hundreds of times. "Undo" is my favorite command, along with a shortcut I created for zooming out later big, large zooming in to set up a line. That's why I love working on details—they don't require so much movement.
All the same, there'southward a trick you can use to jump over it. First, sketch traditionally and browse your sketches when they're washed. Information technology's so much easier when you've got a solid base to follow. Second, you can place a sheet of paper on the tablet and draw this way, focusing on the subtle rows your stylus is making on the paper, instead of the image on the screen.
There's one trouble about this Cintiq-dream—imagine someone heard your praises and presented you with the most expensive model of Cintiq. If your skills aren't proficient enough, here is where all your excuses end. Now you can't blame anything outside of you—you lot become the only factor responsible for your poor skills. So, why don't you outset now? You lot don't need this special kind of tablet to become responsible for what you're able to do.
Past the way, did you know that at that place's a cheaper alternative to a Cintiq?
A Bigger Tablet Would Be a Blessing
After jumping from an old version of Wacom'south Bamboo Pen & Touch (147 x 91 mm) to a Wacom Intuos Pro M (224 x 140 mm) I tin tell you one thing: it'southward a matter of comfort, non skill. I didn't change to a bigger tablet because the other one was as well small, or non sensitive enough—I but changed my computer from a 13" notebook to a 24" self-built PC. It was just a affair of proportion—after three years of working in a smaller configuration, a pocket-size tablet seemed to me also sensitive for a large screen.
Believe me—a bigger tablet won't make you improve. If your excuse for your poor skills is "my tablet is non big enough", what yous're really proverb is, "I'm non a proficient artist because my tablet is non comfy enough." Is comfort really that important, or are yous not determined plenty?
My Computer Is Standing in My Way
There is ane betoken where discomfort transforms into disability. When every stroke is painfully wearisome and saving takes ages, it'due south very easy to lose your inspiration. Merely, if your reckoner clearly isn't suitable for digital art, why practice you lot go on using it? Observe a way to become a better estimator, learn to utilise the old one at its own pace, or simply change the tool for something more effective—maybe traditional painting? It'south lamentable, just that's the truth. Don't try to brand your poor fine art more attractive past arousing compassion in your viewers. Yous can be better than that!
Photoshop Is Too Expensive
Aye, it is quite expensive. Yet, I don't know if you lot noticed that "photo" in the name. Photoshop isn't a tool for drawing/painting. It tin be used as one, with cracking success, but information technology doesn't mean that's its main purpose. If yous look at the brushes palette and run into how inflexible information technology is (no mode to modify a castor or organize the palette), or the lack of color bicycle window (you need to download an unofficial plugin for information technology!), you'll know what I'm talking about.
Many people, me included, use Photoshop considering it was their first graphics software. Subsequently a couple of weeks working in it, a costless alternative, GIMP, becomes unintuitive and harsh. And hey, Photoshop is and so professional, so when I'grand using it, it makes me professional! Right?
Not actually. Photoshop doesn't brand digital art easier at all. Photograph manipulations? Yes, that's something it'due south proficient at. But if you want to depict or pigment, I'll tell you lot something—even Epic Pen, a mini software for cartoon on your desktop, has better line control. Hell, fifty-fifty Snipping Tool from Windows is better. And when it comes to neat pointy lines? Prepare for frustration—Photoshop doesn't know what it ways. I had to buy a special, unofficial set for this!
"But all the great artists use Photoshop!" Probably, but here'southward the thing. When they started, there wasn't much besides Photoshop. CorelDraw was for vectors, and GIMP... GIMP was crazy. My first graphics software was quondam Photoshop Elements and this is how it started. If you lot tin can't afford Photoshop and you're not addicted to it yet (by comparing all other programs to it), I propose trying something free from the start. GIMP isn't beginner-friendly, and it's a photo editing tool mainly, but there are others. For example, the small, free FireAlpaca, that lets you pigment things like this. And it has crawly line command! Seriously, why would you start your digital painting adventure with expensive software that's 95% made for editing photos?
1 more thing. Professionals use Photoshop because they tin can merely afford it. They can afford information technology because they're good at what they do, not the other way around.
Doesn't Photoshop Practise Magic?
I guess this misconception comes from comparison the "before" and "after" of retouched photos. Since an sometime woman can be turned into an eighteen-twelvemonth-old, nosotros assume that an ugly traditional sketch can exist turned into a beautiful painting, just the same fashion. Yes, information technology tin can, merely Photoshop doesn't do it—yous do. If yous don't know what should be done to fix something, Photoshop won't exercise it for you. It's that simple.
Give Me Your Brushes, And then I Can Be as Proficient as You
Every time slap-up digital artists release their personal set of brushes, their fans become euphoric. This is another part of the illusion: if only I had the aforementioned tablet equally you, if merely I used the aforementioned program and the same tools, then I would accept your skills. This is the most unconscious excuse subconscious nether every "What software do you apply?" or "What tablet do you have?" question a great artist gets asked. The answer doesn't modify a thing! Give this artist a sail of newspaper and a blunt pencil, and they'll create a masterpiece—something you need expensive equipment for.
Sometimes I think custom brushes are merely the last resort for people who already have a decent tablet and Photoshop, and are still non as good equally they wish. They were bad at traditional drawing, and so they tried digital. Now they're still bad, fifty-fifty with all this equipment, so there must be something else. Skills? No, it would exist besides like shooting fish in a barrel, it must exist considering these cracking artists have different brushes than mine...
If you were bad at traditional painting and a cracking artist gave you their best brushes, would it make any difference? In digital art information technology'south the same. It'southward not the tool that makes art swell, it's how you utilise it!
Having More Doubts?
What Nigh Photoshop Blending Modes? They Do All the Coloring Work for Yous!
Or practise they? I used to think that too, seeing how powerful they were. But they're like to the Contrivance/Burn Tool—they work like magic. If you don't know what effect you lot want to get, it'due south and so cool to see the effect creating itself. However, information technology'due south a guessing game, and skill isn't almost guessing.
Blending Modes tin can be very useful, just only if you know how to get the same effect without them. If you know color fundamentals and you could paint something in the software without this office, then Blending Modes can be used as an accelerator of the process. If y'all tin can't bulldoze, Nitrous won't make yous win the race.
Nonetheless, Digital Art Is Faster
No need to wait for the layers to dry, and launder the brushes all the fourth dimension, right? Merely hey, painting is faster than drawing! I big stroke and you've got a whole area covered, while with a pencil it would take you an 60 minutes of careful cross-hatching to do the same. And all the blending happens by itself! And so painting must be cheating!
All media have their pros and cons. When you lot're frustrated and jealous well-nigh digital artists, y'all're probably seeing only the advantages of digital art—and the disadvantages of the technique you're using right now.
So, are there whatever disadvantages of digital creating?
- For comfortable piece of work, where the equipment doesn't stand in your way when creating (unintuitive distance between the movement of the manus and the cursor on the screen, small workspace, limited capabilities of the software, lags during strokes and saving forcing you lot to piece of work with a small-scale canvas, immobile workstation), you need to spend a lot of money (big Cintiq, powerful PC, so electricity bills).
- All the various tools that have a totally dissimilar "feel" in the real globe are merged into a single pen. No matter how big the stroke, you ever draw with a small-scale tip. Information technology results in using the same movement of the hand for drawing and painting.
- The "undo" option tempts you to remove your mistakes instead of looking for a creative style of fixing them. It'southward faster and more convenient, just it deprives you of a chance for a valuable lesson.
- All of these powerful tools (pencils, hard brushes, soft brushes, texture brushes, photo brushes, dodge/burn, blur/smudge, pen, and whatnot) are at your fingertips. It may be tempting to try them all at the same time to go the result you're non able to get with 1 tool. However, if it comes from poor skills, it may become a crazy hunting for the "easier" tool—instead of mastering one at a time.
- You become all the colors for free, without having to mix them, and hence, without agreement them. They all seem equal to you.
- Y'all're tied to your workstation.
- Your art tin can be easily stolen and reproduced.
- Your art tin can't be touched—it exists in the grade of digits. When converted to a printed form, it may lose some of its vividness.
Digital Fine art Is Prettier
What can I say? Information technology's a affair of sense of taste. For sure, digital fine art isn't pretty by definition—if it was, everything painted digitally would be more bonny than the about beautiful digital painting. Is the illustration below prettier than "Artemis" by Michael C. Hayes?
I Mean, Digital Art Has Cleaner Lines
It'due south all almost the size of the canvas, and, over again, skill. You can have clean lines in traditional art—it'south merely ofttimes undesired and unnecessary. What yous're talking about is called hyper-realism, and that's not the only style used in painting—or, as you may call up, the highest form of it.
Traditional Art Is One of a Kind
Digital fine art is often considered "simulated" only because it'south made of digits, and digits are "soulless". But aren't all traditional drawings fabricated of graphite molecules in some configuration?
All artists utilise some kind of "particle" to build their works. It's not the kind of particle that makes the art—it's the way they're organized by an creative mind. Sit down beside a working artist and copy all they practise, every stroke, step by step, and yous'll create almost identical artwork! Simply does it mean y'all did the same..?
Fine art doesn't exist in the brush, the canvas, or the molecules of the pigment. It'southward not concrete—it may have a physical carrier, merely it doesn't need to! So it tin't, in this sense, be copied—the artwork is only ane, even if it uses many carriers. Art is the soul hidden in the medium—but information technology'south not the medium.
Conclusion
There'due south one harsh decision from all this: a bad workman blames his tools. Digital art may exist a comfortable, clean mode of creating, but it volition not make an artist out of you lot by itself. Digital artists aren't "cheaters" and they need to learn the same things every bit other artists. I know it would be and so absurd if you didn't have to learn it all, merely there's no workaround. Even if there was, would you still telephone call yourself an artist, or perhaps rather an operator of fine art-making machinery?
To wrap it up: don't search for tutorials on "how to draw/paint digitally", because it would be like "how to write with a fountain pen"—they won't teach yous how to write, but how to apply a fountain pen! And in that location's no utilise for this tool as long equally you don't know anything nigh the process it's used for. Learn how to do magic with a pencil (or paint, if you're not line-oriented), and so the earth is open up for yous! Change your mode of thinking from "I wish I could be that adept [but I can't]" to "I want to exist that good [and I will!]". Good luck!
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Source: https://design.tutsplus.com/articles/is-digital-art-real-art-facts-and-myths-about-digital-creating--cms-22010
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